Problem with arm rig. Inverse Kinetics (IK handles) don't give me the movement I need. Animating individual bones proved to be time consuming, difficult with a poor result. used the 'make fk controller' script by commet and it did all the work for me. Rendered out some scene, but not happy with the lighting. I've been study the fine art, but still getting my head around it's functions within maya. Some industry professionals just use spot lights, and ignore all the other different lights in maya.
Compiled some ruff play blasts together.
Wednesday
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