Tuesday
Week 13
I’m simply rendering with Maya software, and Instead of shooting one scene with multiple light ‘passes’ I’ve just incorporated all my lights into one shot, and rendered without fancy ray tracing or shadows. Given the strength of my computer not a lot of rendering time is spent, so that should save me some time. I’m struggling with continuity when it comes to lights. As some of my shots are darker than others. Given that the story revolves around a day night cycle, I fear the animated short could become confusing, and the changing lights would be distracting. Obviously since I have one week left, and i'm still animating, lighting and rendering, time is certainly not on my side. I guess thats to be expected for an animated of my skill level, where the entire project has been a learning expereince, or an exersise in learning an array of programs. I feel like i've learnt alot, and my next project should be smoother and quicker to pull off, I hope.
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